Sindrax Technology, the hi-tech company providing phygital interactive Floor/Wall Projection games for children aged 2 – 8 years old, solves problems in running indoor play spaces with its compelling interactive entertainment solution.
Sindrax Technology is pleased to present the Sindrax Phygital Interactive entertainment Solution. This is designed to combine physical play area with interactive digital display system to help operators increase revenue by planning the space inside their play facilities, driving more traffic and engaging children in games. To date, the company has provided solutions to venues in over 50 countries, with more than 3000 worldwide locations. This includes indoor children playgrounds, FECs, amusement centers, restaurants, children’s museums, retail areas, preschools and more.
The company partnered with Intel to create its interactive multimedia solution. It uses Intel’s end-to-end IoT solution, combined with natural human-computer interaction technology. It provides a selection of phygital interactive entertainment games for children aged 2-8 years old.
Interactive and immersive solutions
Sindrax’s solution fills the need for more digital content for younger children and allows entertainment spaces to become more immersive, while also being educational and stimulating. Thanks to this system, children’s playgrounds can provide an interactive and data-driven intelligent gamified experience.
Sindrax Technology has a wide range of original content for the platform, as well as popular cartoon characters such as Octonauts, Oddbods, Super Wings, Pleasant Goat and Big Big Wolf, and Back Kom, which will appeal to children. It can also be customized according to the attraction’s existing theme.
The Sindrax solution in action
The Shanghai Cartoony African Safari Discovery Park combines a museum with an interactive experience. The highly themed environment includes lifelike animals and scenery, meaning visitors feel like they are stepping into an African landscape.
This popular attraction uses several Sindrax products, such as Magic Brush, Magic Ball, Magic Slide, and Kids STEM Lab. Many of these include African Safari themes in addition to Sindrax’s original themes. The combination of intelligent technology with the phygital and vivid African elements give children a fun, interactive and immersive experience.
Meanwhile, Wanda Group’s Wonder Kids indoor playground is a modern attraction with a focus on phygital experience, where visitors can enjoy interactive entertainment products in an animation character IP themed play area. The venue is themed throughout under the popular animation IP – the Octonauts and allows children to immerse themselves in a familiar wonderland.
Wonder Kids uses several of Sindrax‘s core products, such as Magic Ball, Magic Brush and Kids STEAM Lab. Magic Brush and Magic Ball are themed to The Octonauts as well, in keeping with the rest of the attraction.
Entertainment and education
Sindrax’s system allows children to enjoy a range of fun and educational activities. For example, in Wonder Kids entertainment zone, they can interact with the wall in the ball pool area. Here, the interactive projection game Magic Ball is in use, which gives the park a sense of dynamics, engages players with sport, and helps to develop physical coordination.
When it comes to edutainment, the Magic Brush interactive sketchbook is a dual-screen interaction game that allows children’s drawing characters to come alive on a big projection wall. In addition to this, the Kids STEM Lab is an interactive touch screen game which challenges players to guide the elements to the target through hand-painted or established props.
The aim of the Sindrax phygital interactive entertainment solution is to transform the traditional indoor children’s playground into a more technological and interactive space.
Sindrax Technology worked on hundreds of innovative projects during the course of 2019 and became an Intel Market Ready Solution partner. The company designs and develops interactive entertainment products in order to transform children’s spaces into immersive play and learning areas.